Course syllabus - User Experience Design and Usability 7.5 credits

Upplevelsedesign och användbarhet

Course code: DVA451
Valid from: Autumn semester16 Autumn semester17 Autumn semester19
Level of education: Second cycle
Subject: Informatics/Computer and Systems Scie...
Main Field(s) of Study: Computer Science,
In-Depth Level: A1N (Second cycle, has only first-cycle course/s as entry requirements),
School: IDT
Ratification date: 2016-01-27
Change date: 2019-01-25


The course provides a basic proficiency in experience design, and design thinking, and the techniques and methods in the field to design digital artifacts with desirable use qualities.

Learning outcomes

After completed the course, the student shall be able to:
1. demonstrate the ability to follow a design process to design interactive digital artifacts with focus on user experience and use qualities
2. demonstrate the ability to perform user studies to evaluate a design
3. exhibit - through literature studies and practical work - how the design work is based on scientific contributions in the field
4. design and develop interactive prototypes and digital artifacts with focus on user experience and use qualities
5. show ability to make assessments with regard to sustainable development, or scientific, social, ethical aspects of, or norm criticism in experience design
6. use basic philosophical concepts and philosophy of science related to experience design

Course content

The course focuses on the process of designing digital artifacts, how they should be designed and developed so that the artifacts have desirable use qualities and good usability. Particular emphasis is placed on the users' experience of the digital artifact. Methods in experience design: design methods in the creative phase, concept development, interaction techniques and evaluation techniques are introduced and applied. The course includes practical design work through workshops and projects. Ethical aspects, social aspects, sustainable development and norm criticism in design are presented. The course also provides an overview of current research in the area.

Specific entry requirements

120 credits of which 60 credits in Computer Science and/or Informatics. In addition, Swedish course B/Swedish course 3 and English course A/English course 6 are required. For courses given entirely in English exemption is made from the requirement in Swedish course B/Swedish course 3.


Project (PRO3), 2,5 credits, examines the learning outcomes 1-4 and 6, marks Fail (U) or Pass (G)
Project (PRO4), 2,5 credits, examines the learning outcomes 1,2 and 4-6, marks Fail (U) or Pass (G)
Written assignment (INL1), 2,5 credits, examines the learning objectives 3, 5 and 6, marks Fail (U) or Pass (G)

A student who has a certificate from MDH regarding a disability has the opportunity to submit a request for supportive measures during written examinations or other forms of examination, in accordance with the Rules and Regulations for Examinations at First-cycle and Second-cycle Level at Mälardalen University (2016/0601). It is the examiner who takes decisions on any supportive measures, based on what kind of certificate is issued, and in that case which measures are to be applied.

Suspicions of attempting to deceive in examinations (cheating) are reported to the Vice-Chancellor, in accordance with the Higher Education Ordinance, and are examined by the University’s Disciplinary Board. If the Disciplinary Board considers the student to be guilty of a disciplinary offence, the Board will take a decision on disciplinary action, which will be a warning or suspension.

Rules and regulations for examinations


Two-grade scale

Course literature is preliminary until 3 weeks before the course starts. Literature may be valid over several terms.

Valid from: Autumn semester19

Decision date: 2019-06-24

Last update: 2019-06-24


Saffer, Dan;

Designing for interaction : creating innovative applications and devices

ISBN: 9780321643391 LIBRIS-ID: 11361203

xv, 223 p.

Wikberg Nilsson, Åsa; Ericson, Åsa; Törlind, Peter;

Design : process och metod

ISBN: 9789144108858 LIBRIS-ID: 18219023

237 s.

Reference Literature

Buxton, Bill; Carpendale, Sheelagh.; Marquardt, Nicolai.;

Sketching user experiences [electronic resource] : the workbook.

ISBN: 9780123819611 LIBRIS-ID: 12458306

1 online resource (273 p.)

Lidwell, William.; Holden, Kritina.; Butler, Jill;

Universal principles of design : 125 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design

ISBN: 9781592535873 LIBRIS-ID: 11732013

272 p.

Martin, Bella; Hanington, Bruce M.;

Universal methods of design : 100 ways to research complex problems, develop innovative ideas, and design effective solutions

ISBN: 9781592537563 LIBRIS-ID: 12622060

207 p.

Binder, Thomas; Löwgren, Jonas; Malmborg, Lone;

(Re)Searching the digital Bauhaus

ISBN: 9781848003491 LIBRIS-ID: 11275888

371 s.

Ilstedt, Sara; Harvard, Åsa;

Under ytan : en antologi om designforskning / [redaktion: Åsa Harvard ... ; introduktionstexterna är skrivna av Sara Ilstedt Hjelm]

ISBN: 9789187215797 LIBRIS-ID: 10368806

349, [2] s.